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Duncan Unique Anims


Please review Duncan's design page for general animation styles, and ability overview.

  •  _Scrounge_Finish
After scrounging, Duncan stands up, showing us the treasure he's found!  (This is either a boxing glove, boomerang, or bomb)  This is very Phoenix Wright in MVC3
  • _Scrounge
Duncan ducks down low, rubbing his hands around while keeping his eyes up.  Looping.  (start him already in duck)
  • _Chain_Basic : Jab_Right
  • _Chain_Basic_2 : Jab_Left
Classic boxing jabs like a kangaroo.  Swift and solid.
  • _Fierce_Basic : Shove Kick
One big foot comes up, and kicks.  This is more about creating distance than damage.
  • _Chain_Away : Sucker Punch
Weave head around and away a bit - looking for an opening.  Then hop forward with a big right hook, and hold the point of impact (don't follow through all the way.)
  • _Chain_Down : Uppercut
Classic uppercut.  Duck down really low to start, then pop up.
  • _Chain_Toward : Punch Flurry
A flurry of jabs as Duncan shuffles forward a bit.
  • _Chain_Up : Twohanded Hit
Weave around just like the start of Sucker Punch - but then come in with the opposite hand in a big overhead strike.  This is very Balrog - Duncan isn't jumping at all here.
  • _Quick_Basic: Forearm Bat
Swatting with both forearms (which are up in a boxing "cover me" position) - as if someone threw a vase at you.  Dodge the head to one side, and a quick swing with the forearms together.  Quick recovery.
  • _Quick_Away : Kabam!
Hop up, and hover in the air a moment (moving back slightly over the coures of the anim) with all four limbs stretched out like Jumpin' Jack Flash.
  • _Quick_Down : Stomp
Quick step-through to Stomp an opponent's foot.  (Right foot stomping, since opponent's left will be forward usually.)
  • _Quick_Toward : Headbutt
Quite a large forward lunge, striking with the head.  Long follow-through.
  • _Quick_Up : Air Hook
Big hook to the air - good for interrupting jump-in attacks.
  • _Fierce_Away : Kangaroo Stomp
Hop up (keep the head at nearly the same height - just lift the legs and tuck the body as if dodging low attacks) then slam down both feet slightly forward for a HUGE stomp attack.  Swing arms out to side to emphasize the weight of the landing.
  • _Fierce_Down : Kangaroo Kick
Duncan's signature attack - hurl himself forward with both feet forward for a huge kick attack.  Keep his movement horizontal as much as possible, rather than arcing down.
  • _Fierce_Toward : Head Dive
Launch off those big feet into a head dive.  Similar to Gigashark's Eat the Sky - but with a low arc.  Don't flip over - come back to standing by leaning back after the feet hit the ground in the dive position.
  • _Fierce_Up : Air Punt
Duck, then hop up (and slightl forward) with one big uppercut delivered by one foot.
  • _Power_Away : Heavy Throw
Pull arm back, and hold it for a long time before throwing forward like a shot-put.
  • _Power_Down : Drop
Drop your held object.
  • _Power_Toward : Throw
Throw your held object forward.
  • _Power_Up : Set
Throw your object straight up - like a "set" in volleyball - and slide backwards (so you're not there when it comes down!)

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