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Non Combat Systems Design


Kaiju Combat is a fighting game, which means players (rightfully) put a lot of emphasis on the combat systems.  But that in no way eliminates our need for a solid suite of non-combat systems to support the primary gameplay.






Parameter Tuning


Custom Game Modes

Campaign Building

Network Structure (for reducing the impact of lag)

Network Game Management

    The Dark Hulk (Guest)  27 Nov 2012 
    Could help but notice it said "Non-combat". Not to sound stupid, but that would mean the game is called "Kaiju ...". Don't worry, I know what this page is about. Its about the menu and other menus functionality.
    GodzillaPride (Guest)  18 Dec 2012 
    Is there going to be a Destruction mode like in Godzilla: Destroy All Monsters Melee?
    Sunstone Games  18 Dec 2012 
    Selecting a Points battle will allow you to choose "buildings only" - which gives you the Destruction Mode parameters.
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