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Robokomododon Unique Anims


Please review Robokomododon's design page for general animation styles, and ability overview.

  •  _Weapon_Fire (looping)
Classic Mouth-open pose, standing unnaturally straight up.  Arms forward, as if she might be firing rocket punches at the same time.
  • _Weapon_Build_Up
Exactly the same as her fire.  We probably don't need a separat anim for this.
  • _Chain_Basic : Jab_Right - minimal torso twisting.
  • _Chain_Basic_2 : Jab_Left - minimal torso twisting.
  • _Chain_Basic_3 : Double Jab
Both fists jab simultaneously.  Very piston-y motion and snap to this.  She's a robot!
  • _Quick_Basic: Snout Bump
  • Rear jets turn on for a moment, pushing Robo forward, bonking the opponent's head with her snout.
  • _Fierce_Basic : Tail Spin
Full 360 spin.  She uses jets for vertical motion, so her feet should hang limply.
  • _Chain_Away : Ear Box
Lean back for half a second and spread arms apart and back - then boost forward suddently and swing both arms together to clobber an opponent's head.
  • _Chain_Down : Uppercut
Classic uppercut with big step-through
  • _Chain_Toward : Torso Spin
Spin torso around twice while moving forward.  If the torso can spin independently from the legs, do that.
  • _Chain_Up : Jump Kick
Boost up, with a punt-style kick.  Overall movement is a 45 degree angle.
  • _Quick_Away : Duck Back-knuckle
Flatten low to allow attacks to pass over your head, then pop up with a back-knuckle attack.
  • _Quick_Down : Stomp
Quick step-through to Stomp an opponent's foot.  (Right foot stomping, since opponent's left will be forward usually.)
  • _Quick_Toward : Toe Poke
Put one foot forward, (still on the ground) and jet forward.  Your sharp toes are going to impale your opponent's foot.
  • _Quick_Up : Anti-Air Bite
Snap at the air.
  • _Fierce_Away : Fireball palms
Turn and lean away, then shove both palms forward like a classic fireball.  This is a big shove.
  • _Fierce_Down : Uppercut Kick
Drop down, and swing both feet upwards like an uppercut.  This is a very acrobatic Captain America-style move.
  • _Fierce_Toward : Roundhouse
Like Kiryu's awesome forward-jumping Roundhouse Kick from Ste and G:U
  • _Fierce_Up : Twohanded Crush
A full leap into the air, and come down into a duck position with both hands striking the ground out in front.Qu
  • _Power_Away : Belly blast
Thrust your belly forward, and crush opponents with your belly cannon.
  • _Power_Down : Jetblast
Crouch and lean forward, so that her jets will blast opponents away.  Then spin around - blasting opponents back.
  • _Power_Toward : Shoulder Jet Charge
Lean forward and hold for a moment (as jets power up) then blast forward super fast to smash opponent with your shoulder.
  • _Power_Up : Anti-Air Weapon
Blast your primary weapon up into the air with a quick blast.
  • _Power_Quickfire: Rocket Fists
Alternate pushing each hand forward - launching rockets from your closed fists.


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